-- an ultimate way to iterate on meshes and images on Roblox

Freeway

Free, open-source app for fast and easy iteration on images and meshes in Roblox Studio

Who Is Freeway For?

Freeway is for Roblox Artists, UI and Game Developers.

It makes iteration on meshes and images 10x faster and completely eliminates repetitive manual work related to uploads and copying and pasting asset IDs.

How Does It Work?

Freeway lets you wire files in your local folder to instances in your game.

For example, you can wire a 3D model file to a MeshPart in your game(or an image to a SurfaceAppearance/Decal/UIButton/etc) and it will update automatically every time you overwrite the file.

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At the same time, Freeway minimizes the clutter in your inventory by using EditableImage and EditableMesh when possible.

Demo

Where Do I Start?

  • Download and install the Freeway Beta deskop app
  • Important: Enable Studio Beta feature called CreateAssetAsync Lua API
  • Open Freeway plugin in Studio Plugins tab
  • Follow the app’s and the plugin’s instructions.

Supported Formats and Beta Limitations

  • For images, png is supported
  • For meshes, Freeway only understands single-mesh gLTF(.glb only for now) and OBJ files. If your glb or OBJ contains more than one mesh, Freeway will pick the first one. We are working on support of multi-mesh files and it's coming soon. Freeway can’t decimate meshes(yet!), so please make sure your mesh fits the Roblox verts count limit.
  • Freeway is in Beta, there might be bugs
  • To fix those bugs, we will release often. Please bear with us and don't hesitate to update

Contributions, Feature Requests and Bug Reports

Please get in touch on Discord and GitHub.



With ❤️, the Freeway crew

Downloads: