Free, open-source tool for working with 3D models and images on Roblox
Freeway watches a local folder for 3D models(in gLTF format) and images(png/jpg), and applies updates in Roblox Studio automatically
For 3D models, you can insert a scene from a gLTF file
                        as a
                        Model in Roblox Studio; meshes and materials will be added, deleted and
                            transformed automatically every time you export from the editor.
                        
                        For images, you can link a
                        SurfaceAppearance's' maps / UIButton's states / Decal's
                        texture/ etc to the local images, and they will also update automatically every time you
                        overwrite the image files.
                    
                        Freeway minimizes the clutter in your inventory by using
                        EditableImage and EditableMesh where possible.
                    
                
CreateAssetAsync Lua API
                        
gLTF(as .glb) files. Freeway can’t
                            decimate meshes(yet!), so please make sure your mesh fits the Roblox verts count limit.png is supported